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CreatureChat™

CreatureChat™

The Minecraft mod that allows entities to respond naturally using AI!

116.0k
370
Adventure
Mobs
Social

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

CreatureChat
CreatureChat Member
jonoomph
jonoomph Creator/Programmer
owlmaddie
owlmaddie Member

Details

Licensed CC-BY-NC-SA-4.0
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

Show all versions

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CreatureChat 1.1.0+1.20.1

by jonoomph on Aug 8, 2024
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[1.1.0] - 2024-08-07

Added

  • New LEAD behavior, to guide a player to a random location (and show message when destination is reached)
  • Best friends are now rideable! Right click with an empty hand. Excludes tameable entities (dogs, cats, etc...)
  • Villager trades are now affected by friendship! Be nice!
  • Automatically tame best friends (who are tameable) and un-tame worst enemies!
  • Added FORGE deployment into automated deploy script

Changed

  • Improved character creation with more random classes, speaking styles, and alignments.
  • Large refactor of how MobEntity avoids targeting players when friendship > 0
  • Updated LookControls to support PhantomEntity and made it more generalized (look in any direction)
  • Updated FLEE behavior Y movement speed
  • Updated unit tests to add new LEAD tests
  • Updated README.md to include HTML inside spoiler instructions, and whitelist/blacklist commands

Fixed

  • Entity persistence is now fixed (after creating a character sheet). No more despawning mobs.
  • Fixed consuming items when right-clicking on chat bubbles (with something in your hand)
  • Fixed crash when PROTECT behavior targets another player
  • Fixed error when saving chat data while generating a new chat message

CreatureChat 1.0.8+1.20.1

by jonoomph on Jul 16, 2024
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CreatureChat 1.0.8+1.20

by jonoomph on Jul 16, 2024
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CreatureChat 1.0.8+1.20.4

by jonoomph on Jul 16, 2024
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CreatureChat 1.0.8+1.20.3

by jonoomph on Jul 16, 2024
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CreatureChat 1.0.8+1.20.2

by jonoomph on Jul 16, 2024
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CreatureChat 1.0.8+1.20.1

by jonoomph on Jul 16, 2024
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[1.0.8] - 2024-07-16

Added

  • New whitelist / blacklist Minecraft commands, to show and hide chat bubbles based on entity type
  • New S2C packets to send whitelist / blacklist changes on login and after commands are executed
  • Added UNFLEE behavior (to stop fleeing from a player)
  • Added support for non path aware entities to FLEE (i.e. Ghast)
  • Added new LLM tests for UNFLEE

Changed

  • Chat Bubble rendering & interacting is now dependent on whitelist / blacklist config
  • Improved client render performance (only query nearby entities every 3rd call)
  • Fixed a crash with FLEE when non-path aware entities (i.e. Ghast) attempted to flee.
  • Updated ATTACK CHARGE_TIME to be a little faster (when non-native attacks are used)
  • Extended click sounds to 12 blocks away (from 8)
  • Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
  • Updated README.md with new video thumbnail, and simplified text, added spoiler to install instructions
  • Large refactor of Minecraft commands (and how --config args are parsed)
  • Fixed CurseForge deploy script to be much faster, and correctly lookup valid Type and Version IDs

CreatureChat 1.0.7+1.20.1

by jonoomph on Jul 10, 2024
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CreatureChat 1.0.7+1.20

by jonoomph on Jul 4, 2024
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CreatureChat 1.0.7+1.20.4

by jonoomph on Jul 4, 2024
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CreatureChat 1.0.7+1.20.3

by jonoomph on Jul 4, 2024
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CreatureChat 1.0.7+1.20.2

by jonoomph on Jul 4, 2024
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CreatureChat 1.0.7+1.20.1

by jonoomph on Jul 4, 2024
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[1.0.7] - 2024-07-03

Added

  • New PROTECT behavior: defend a player from attacks
  • New UNPROTECT behavior: stop defending a player from attacks
  • Native ATTACK abilities (when using the attack or protect behaviors for hostile mob types)
  • Free The End triggered by max friendship with the EnderDragon!
  • Added PlayerBaseGoal class to allow goals/behaviors to continue after a player respawns / logs out / logs in

Changed

  • Improved FLEE behavior, to make it more reliable and more random.
  • Improved FOLLOW behavior, support teleporting entities (Enderman, Endermite, and Shulker)
  • Refactored ATTACK behavior to allow more flexibility (in order to support PROTECT behavior)
  • When chat bubble is hidden, do not shorten long names
  • Updated ServerEntityFinder::getEntityByUUID to be more generic and so it can find players and mobs.

CreatureChat 1.0.6+1.20

by jonoomph on Jun 17, 2024
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CreatureChat 1.0.6+1.20.4

by jonoomph on Jun 17, 2024
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CreatureChat 1.0.6+1.20.3

by jonoomph on Jun 17, 2024
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CreatureChat 1.0.6+1.20.2

by jonoomph on Jun 17, 2024
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CreatureChat 1.0.6+1.20.1

by jonoomph on Jun 17, 2024
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[1.0.6] - 2024-06-17

Added

  • Naturalist mod icon art and full-support for all entities, expect snails (owlmaddie)
  • New Prompt Testing module, for faster validation of LLMs and prompt changes
  • New stream = false parameter to HTTP API requests (since some APIs default to true)

Changed

  • Improvements to chat prompt for more balanced dialog and predictable behaviors
  • Improved Behavior regex to include both <BEHAVIOR arg> and *BEHAVIOR arg* syntax, and ignore unknown behaviors.
  • Expanded regex to support args with + sign (i.e. <FRIENDSHIP +1>) and case-insensitive
  • Improved message cleaning to remove any remaining ** and <> after parsing behaviors
  • Privacy Policy updated

CreatureChat 1.0.5+1.20

by jonoomph on May 27, 2024
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CreatureChat 1.0.5+1.20.4

by jonoomph on May 27, 2024
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