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CreatureChat™

CreatureChat™

The Minecraft mod that allows entities to respond naturally using AI!

119.4k
375
Adventure
Mobs
Social

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

CreatureChat
CreatureChat Member
jonoomph
jonoomph Creator/Programmer
owlmaddie
owlmaddie Member

Details

Licensed CC-BY-NC-SA-4.0
Published last year
Updated last month
DescriptionGalleryChangelogVersions

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CreatureChat 1.3.0+1.20.1

by jonoomph on Jan 14, 2025
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CreatureChat 1.3.0+1.20.1

by jonoomph on Jan 14, 2025
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[1.3.0] - 2025-01-14

Added

  • In-game chat messages are now displayed in chat bubbles above players heads!
  • Custom player icons (icons can be embedded in player skin file)
    • Step-by-Step Icon Tutorial: ICON.md
    • Mixin to extend PlayerSkinTexture to make a copy of the NativeImage + pixel toggle to enable
  • New command /creaturechat chatbubbles set <on | off> to show or hide player chat messages in bubbles
  • Improved LLM Unit tests (to prevent rate limit issues from certain providers when running all tests)
    • Check friendship direction (+ or -) in LLM unit tests (to verify friendship direction is output correctly)

Changed

  • Seperated Player and Entity message broadcasts (different packets for simplicity)
  • Reduced size of player skin face on chat bubble, to match sizes of custom icons (for consistency)
  • Updated entity icons for allay, creeper, and pig

Fixed

  • Hide death messages for mobs with no chat data
  • Fixed transparent background behind chat screen for Minecraft 1.20 and 1.20.1.
  • Removed extra message broadcast (which was unnecessary)

CreatureChat 1.2.1+1.20

by jonoomph on Jan 2, 2025
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CreatureChat 1.2.1+1.20.4

by jonoomph on Jan 2, 2025
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CreatureChat 1.2.1+1.20.3

by jonoomph on Jan 2, 2025
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CreatureChat 1.2.1+1.20.2

by jonoomph on Jan 2, 2025
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CreatureChat 1.2.1+1.20.1

by jonoomph on Jan 2, 2025
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CreatureChat 1.2.1+1.20.1

by jonoomph on Jan 2, 2025
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[1.2.1] - 2025-01-01

Changed

  • Refactor of EntityChatData constructor (no need for playerName anymore)
  • Improved LLM / AI Options in README.md (to more clearly separate free and paid options)
  • Improved LLM unit tests for UNFLEE (trying to prevent failures for brave archer)

Fixed

  • Fixed a bug which broadcasts too many death messages (any mob with a custom name). Now it must also have a character sheet.
  • Prevent crash due to missing texture when max friend/enemy + right click on entity
  • Fixed bug which caused a max friend to interact with both off hand + main hand, causing both a message + riding (only check main hand now)
  • Hide auto-generated messages from briefly appearing from the mob (i.e. interact, show, attack, arrival)
  • Name tags were hidden for entities with no character sheet (they are now rendered)

CreatureChat 1.2.0+1.20

by jonoomph on Dec 29, 2024
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CreatureChat 1.2.0+1.20.4

by jonoomph on Dec 29, 2024
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CreatureChat 1.2.0+1.20.3

by jonoomph on Dec 29, 2024
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CreatureChat 1.2.0+1.20.2

by jonoomph on Dec 29, 2024
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CreatureChat 1.2.0+1.20.1

by jonoomph on Dec 29, 2024
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CreatureChat 1.2.0+1.20.1

by jonoomph on Dec 29, 2024
Download

[1.2.0] - 2024-12-28

Added

  • New friendship particles (hearts + fire) to indicate when friendship changes
  • Added sound effects for max friendship and max enemy
  • New follow, flee, attack, lead, and protect particles & sound effects (for easy confirmation of behaviors)
  • New animated lead particle (arrows pointing where they are going)
  • New animated attack particles (with random # of particles)
  • New sounds and particles when max friendship with EnderDragon (plus XP drop)
  • New /creaturechat story command to customize the character creation and chat prompts with custom text.

Changed

  • Entity chat data now separates friendship by player and includes timestamps
  • When entity conversations switch players, a message is added for clarity (so the entity knows a new player entered the conversation)
  • Data is no longer deleted on entity death, and instead a "death" timestamp is recorded
  • Removed "pirate" speaking style and a few <non-response> outputs
  • Passive entities no longer emit damage particles when attacking, they emit custom attack particles
  • Protect now auto sets friendship to 1 (if <= 0), to prevent entity from attacking and protecting at the same time
  • Seperated generateCharacter() and generateMessage() functions for simplicity
  • Fixing PACKET_S2C_MESSAGE from crashing a newly logging on player, if they receive that message first.
  • Added NULL checks on client message listeners (to prevent crashes for invalid or uninitialized clients)
  • Broadcast ALL player friendships with each message update (to keep client in sync with server)

Fixed

  • Fixed a regression caused by adding a "-forge" suffix to one of our builds
  • Do not show auto-generated message above the player's head (you have arrived, show item, etc...)

CreatureChat 1.1.0+1.20.1

by jonoomph on Aug 8, 2024
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CreatureChat 1.1.0+1.20.1

by jonoomph on Aug 8, 2024
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CreatureChat 1.1.0+1.20

by jonoomph on Aug 8, 2024
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CreatureChat 1.1.0+1.20.4

by jonoomph on Aug 8, 2024
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CreatureChat 1.1.0+1.20.3

by jonoomph on Aug 8, 2024
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CreatureChat 1.1.0+1.20.2

by jonoomph on Aug 8, 2024
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