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Photon Shaders

Photon Shaders

A gameplay-focused shader pack with a semi-realistic style

3.70M
1,740
Atmosphere
Colored Lighting
Semi-realistic

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x

Platforms

Iris
OptiFine

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Links

Report issues View source Join Discord server
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Creators

sixthsurge
sixthsurge Member

Details

Licensed
Published last year
Updated last week
DescriptionGalleryChangelogVersions

Community

  • Join my discord server for questions, suggestions and development updates
  • You can also donate if you would like to say thanks

Frequently asked questions

  1. "When will Photon be released for new Minecraft version?"
    • Shader packs are generally not very dependent on MC versions; as long as Iris is available, Photon should just work.

Features

  • Fully revamped sky, lighting and water
  • Detailed clouds with several layers and many different cloud types
  • Immersive weather system providing different skies each day
  • Voxel-based colored lighting (enabled with Ultra profile, requires Iris)
  • Screen-space reflections
  • Volumetric fog
  • Soft shadows with variable-size penumbras
  • Detailed ambient occlusion (GTAO)
  • Camera effects: bloom, depth of field, motion blur
  • Much improved image quality with TAA, FXAA and CAS
  • Advanced temporal upscaling (disabled by default) for low end devices
  • Extensive settings menu allowing you to customize every aspect of the shader
  • Full labPBR resource pack support

Compatibility

Shader loaders

  • Iris (recommended)
    • Iris is a modern shader loader with far better performance, mod compatibility and developer features than OptiFine
    • Some features (Colored Lighting) will only work on Iris
  • OptiFine

GPU vendors

  • Nvidia
  • AMD
  • Intel
  • NOT compatible with Apple GPUs (Metal) by default
    • Disable SH Skylight and Colored Shadows

Mods

  • Distant Horizons

Showcase videos

Acknowledgments

  • Settings menu translations:
    • NakiriRuri and OrzMiku (Chinese)
    • Jmayk (Italian)
    • Timtaran (Russian)
  • Emin - Shadow bias method from Complementary Reimagined (fully fixes peter panning and light leaking underground!)
  • DrDesten - Depth tolerance calculation for SSR (helps to prevent false reflections)
  • Jessie - f0 and f82 values for labPBR hardcoded metals
  • Sledgehammer Games - Bloom downsampling method used in Call of Duty Advanced Warfare (described here)
  • http://momentsingraphics.de/ - Blue noise texture
  • NASA Scientific Visualization Studio - Galaxy image

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.