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RedLogic

RedLogic

Advanced redstone wires, gates, lamps, and cleanrooms.

3,669
4
Technology
RedLogic has been archived. RedLogic will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.7.10
1.7.2
1.6.4
1.6.2
1.5.2

Platforms

Forge

Supported environments

Client and server

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Creators

ModrinthArchives
ModrinthArchives Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 years ago
DescriptionGalleryChangelogVersions

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57.2.0

by ModrinthArchives on Jun 15, 2023
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  • Added lumar buttons.
  • Added lumar plates.
  • Lumar buttons and plates support microblocks. Since microblocks don't block right-clicks you can make hidden buttons :O
  • There are three types - normal, latchable, self-latching.
  • Normal buttons are normal. They light up when not pressed and not receiving a redstone signal.
  • Latchable buttons emit a short pulse, then stay pressed if something else is providing power.
  • Self-latching buttons emit a short pulse, then stay pressed until something else provides power. Their output is inverted.
  • Shift-right-click a button or plate with a screwdriver to change the light mode.
  • All kinds can be recoloured by crafting them with a dye.

57.1.0

by ModrinthArchives on Jun 15, 2023
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  • Added cage lamps and flat lamps.

57.0.3

by ModrinthArchives on Jun 15, 2023
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  • Fixed gates having invisible sides.

57.0.2

by ModrinthArchives on Jun 15, 2023
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  • Fixed lamps breaking instantly.
  • Possibly fixed crash when breaking a gate with NEI Highlight Tips on.

57.0.1

by ModrinthArchives on Jun 15, 2023
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  • Possibly fixed a crash on laggy servers?

57.0.0

by ModrinthArchives on Jun 15, 2023
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  • Updated to Minecraft 1.6.4.
  • Updated to experimental IC2.

56.1.1

by ModrinthArchives on Jun 15, 2023
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  • Fixed a crash without Immibis's Microblocks installed.

56.1.0

by ModrinthArchives on Jun 15, 2023
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  • Added bundled AND, OR, XOR and NOT gates. There is minor Z-fighting.
  • Added a way to shrink circuits. The equipment required is quite expensive, but the individual chips are not.
  • Added Cleanroom Wall, Cleanroom Air Filter, I/O Pin Marker, Redstone Digitizer, Schematic Compiler, Chip Fabricator.
  • Added Schematic, Photomask and Integrated Circuit items.
  • In this version repeaters, sequencers, state cells, randomizers, and non-RedLogic components (including vanilla) cannot be shrunk.
  • In this version integrated circuits cannot be rotated and have no direction indicator.
  • Fixed crash with red alloy wire near TC drawbridges? It still might not work right.
  • Fixed counter GUI background.
  • Fixed pistons flickering when signal strength became weaker without turning off.
  • Might fix red alloy wires not working with WRCBE wireless transceivers.
  • Might work without Immibis's Microblocks installed.

56.0.3

by ModrinthArchives on Jun 15, 2023
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56.0.2

by ModrinthArchives on Jun 15, 2023
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  • Added a recipe for insulated wire using wool.
  • Fixed microblock placement check on gates being backwards.

56.0.1

by ModrinthArchives on Jun 15, 2023
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  • Config option for minimum interval of timers and sequencers.
  • NEI shouldn't show powered lamps and powered indicator lamps.
  • Lamps have halos, except for indicator lamps, because they look stupid in the dark.
  • Right-click a lamp with a dye to recolour it. The dye is not used up.

56.0.0

by ModrinthArchives on Jun 15, 2023
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  • Updated to Minecraft 1.6.2.
  • The coloured part of lamps is brighter and more symmetrical.
  • Powered indicator lamps are visible even in complete darkness, even though they don't emit light.

55.4.1

by ModrinthArchives on Jun 15, 2023
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  • Fixed freestanding red alloy wire not emitting a signal.
  • Fixed torches on gates having the wrong texture after changing texture packs.
  • Maybe fix the crash with unmelting ice?

55.4.0

by ModrinthArchives on Jun 15, 2023
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  • Fixed some API derps before anyone has a chance to rely on them.
  • XOR gates, XNOR gates, repeaters and pulse formers do not connect to wires on unused sides.
  • Added Bundled Latch, Bundled Relay and Bundled Multiplexer.
  • Added cube-shaped lamps.
  • Wire can be placed on pistons and glowstone.

55.3.3

by ModrinthArchives on Jun 15, 2023
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  • Fixed red alloy wires connecting to some blocks on the right sides (including WRCBE).
  • Fixed crash when red alloy wire is next to a WRCBE block on certain sides (related to above).

55.3.2

by ModrinthArchives on Jun 15, 2023
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  • Toggle flipflops have levers on them.
  • Added D-latch and D-flipflop (Or D-flop for short).
  • T-latch renamed to T-flipflop to be consistent.
  • Maybe fixed a crash when placing cable.

55.3.1

by ModrinthArchives on Jun 15, 2023
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  • Fixed gates visually connecting to freestanding wire.

55.3.0

by ModrinthArchives on Jun 15, 2023
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  • Added jacketed wire.
  • Fixed rendering of outside corners where different types of wire connect.
  • Fixed things not colliding with microblocks on wires.
  • Fixed bundled cables not causing circuits to update?

55.2.1

by ModrinthArchives on Jun 15, 2023
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  • Fixed outside corners not rendering properly (again) on plain red alloy wire.

55.2.0

by ModrinthArchives on Jun 15, 2023
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  • Added bundled cable (yes, the texture doesn't match up on some corners).
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