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Hardcore+

Hardcore+

Hardcore+(aka H+) improves vanilla difficulty. Adds new mobs and updates the behavior of existing ones. Improves bosses Also block a LAN in hardcore and provide legacy, as Notch willed, TRUE hardcore death screen.

1,344
23
Game Mechanics
Mobs
World Generation

Compatibility

Minecraft: Java Edition

1.20–1.20.3
1.19.4

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

Mr.Toad
Mr.Toad Owner

Details

Licensed GPL-3.0-only
Published last year
Updated 2 months ago
DescriptionGalleryChangelogVersions

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Features⭐:

Most content can be customized using config.
The enhancement for hardcore mode cannot be disabled. So, this mod can be considered a guarantee that survival in the hardcore world was passed honestly.

Hardcore improve (Only in Hardcore mode):

  • LAN preset cannot be edit. GameMode = Survival, Cheats = off.
  • Death screen now contains only specatate and delete buttons

New Mobs 🧟:

  • Putrid(Jungle zombie)
  • Martyr(Frosted zombie)
  • Polygonum(Jungle skeleton)
  • Bony Sandstone(Desert skeleton)

Mob AI improvements 🧠:

  • Pillagers retreat from target on reload
  • Zombies attack and heal from animals
  • Skeleton use poisonous and harming arrows after 5 default shoots
  • Spiders/Cave spiders get a baby variant
  • Spiders/Cave spiders spawns babies

Depths:


The number in the config called `Depth start Y` means the Y coordinate from which the mobs will get the boost.
Boost - All monsters(Except values of `end/nether_mobs` tags) get armor and follow range boost(+1 point, +15 blocks) - Skeletons get armor boost(+1 points, +2 points if hold sword) - Zombies get health boost(+2,5 hearts) - Arthropods get damage boost(+1 heart)
Player Available in 1.1.0

Common Boost:

  • Piglin health +2,5 hearts, Drowned follow range +5 blocks
  • Blaze armor +1 and health + 2,5

Available translations🌐:

  • ru_ru(Mr.Toad)
  • en_us(Mr.Toad)
    Want to add localization? Welcome to github-pulll requests

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