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Geckolib

Geckolib

A 3D animation library for entities, blocks, items, armor, and more!

20.46M
1,987
Game Mechanics
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.1–1.19.4
1.18.2
1.17.1
1.16.5
1.15.2
1.12.2

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

Gecko
Gecko Owner
DerToaster98
DerToaster98 Contributor
KyoSleep
KyoSleep Contributor
mchorse
mchorse Contributor
Tslat
Tslat Maintainer
ZigyTheBird
ZigyTheBird Member

Details

Licensed MIT
Created 3 years ago
Updated last week
DescriptionGalleryChangelogVersions

Show all versions

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24

Fabric 1.21.1

by Tslat on Mar 14, 2025
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v4.7.5.1

  • Remove frame extrapolation from spline lerping

NeoForge 1.21.1

by Tslat on Mar 13, 2025
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Forge 1.21.1

by Tslat on Mar 13, 2025
Download

Fabric 1.21.1

by Tslat on Mar 13, 2025
Download

v4.7.5

  • Re-handle invalid case animation keyframe. Succeed gracefully rather than failing
  • Add query.controller_speed Molang Query.
  • Remove the forRemoval deprecations in GeoModel for getTextureResource and getModelResource

NeoForge 1.21.1

by Tslat on Mar 12, 2025
Download

Forge 1.21.1

by Tslat on Mar 12, 2025
Download

Fabric 1.21.1

by Tslat on Mar 12, 2025
Download

v4.7.4.1

  • Fix a loading issue with some non-standard animation jsons
  • Fixed the stop triggered anim for singleton animatables not working properly, mostly
  • Fixed animated glowing textures with only partial glowing not loading right

NeoForge 1.21.1

by Tslat on Mar 11, 2025
Download

Forge 1.21.1

by Tslat on Mar 11, 2025
Download

Fabric 1.21.1

by Tslat on Mar 11, 2025
Download

v4.7.4

  • Added native support for catmull-rom (smooth) easings for bedrock-style animation jsons (thanks for the initial work Zigy)
  • Made GeoArmorRenderer inherit bone visibility from HumanoidArmorLayer#setPartVisibility to better work with third-party mods
  • Default boneResetTime to 5-ticks, and auto-complete the reset the tick time is 0. This prevents unavoidable partial-tick bone resets
  • Introduced an identity-based lookup for synced singleton animatables, to hopefully eliminate class-duplication collisions
  • Fixed middle-clicking on synced animatable items causing them to conflict when using triggered animations or synced data (#681)
  • Synced animatable items no longer prevent stacking with each other
  • Bones that now use animations to do a full rotation should now no longer counter-rotate when resetting, allowing for cleaner rotation animations
  • Marked AnimationState#getData as nullable to avoid confusion
  • Added triggerArmorAnim for triggering armor animations (#433)
  • Animated textures now support glowmasks (#456)
  • Marked the easingType argument in EasingType as nullable to avoid confusion
  • Added memory compression to animation data. Larger modpacks should receive a reduction in memory usage

NeoForge 1.21.4

by Tslat on Feb 8, 2025
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Forge 1.21.4

by Tslat on Feb 8, 2025
Download

Fabric 1.21.4

by Tslat on Feb 8, 2025
Download

v4.8.4

  • Fix crash NeoForge introduced in .84

NeoForge 1.21.4

by Tslat on Feb 3, 2025
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Forge 1.21.4

by Tslat on Feb 3, 2025
Download

Fabric 1.21.4

by Tslat on Feb 3, 2025
Download

v4.8.3

  • Move resource loading to loader-specific handling. Fixes crashes on newer NeoForge builds

NeoForge 1.21.4

by Tslat on Jan 23, 2025
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Forge 1.21.4

by Tslat on Jan 23, 2025
Download

Fabric 1.21.4

by Tslat on Jan 23, 2025
Download

v4.8.2

  • Fix crashing mixin on Forge again

NeoForge 1.21.1

by Tslat on Dec 27, 2024
Download
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