Reminder of breaking changes in 0.6.x
ValidatedEntityAttribute
is removedCustom[Widgets]
are moved from the internal widget package to the custom package- Several widgets and other classes have been deleted
PopupWidget
has many deprecations, and probably at least one breaking change despite my best efforts. Deprecations scheduled for removal 0.7.0- As of 0.6.3,
ActiveButtonWidget
is unused and deprecated, marked for removal by 0.7.0 - As of 0.6.3,
TextlessActionWidget
is unused and deprecated, marked for removal by 0.7.0 - Possibly more, I didn't take great notes
As of 0.6.0, 1.20.4 and 1.20.6 will no longer be receiving active updates.
Additions
- Improved average config load time by approx. 10%.
Changes
ValidatedKeybind
now stores the keycode in the output file based on a string key, rather than the raw int; but it will still accept the raw int for up-conversion purposes or if the key falls outside the typical set of GLFW keys.- The format for the key is the same as the minecraft one with the
key.[type]
prefix removed (except for mouse buttons, those start withmouse.
) - For example, page down is
page.down
versus the minecraftkey.keyboard.page.down
- And right click is
mouse.right
versuskey.mouse.right
- The format for the key is the same as the minecraft one with the
ValidatedTriState
will now accept boolean inputs from the file, if a user accidentally usestrue
orfalse
instead of the intended enum form"true"
or"false"
- "Excess" fields (fields that used to exist in a config but no longer do, for example) are now reported as deserialization errors and removed from the read file.
Fixes
- Integer-type text-box number validation no longer accepts decimal inputs, and the text-box in general no longer accepts any characters except numbers, the minus sign, and decimal if it is a floating-point number.
- Fixed the search passing text not dynamically updating based on current pass-fail state of the input test.
- Validated Any now properly translates basic settings (again, don't know when this broke)
- Fixed servers not properly parsing updates sent from the client, introduced in 0.6.7
- Config screen managers are now properly invalidated on joining a new world (with potentially new config values to care about)
- Narration of the search bar and search bar option buttons works better, and can recover better from being "interrupted"
- Deserialization fixes:
- Basic validation (plain fields) now properly report their errors, leading to a correction of the config file as needed.
ValidatedAny
is now robust against changing the number of fields in the wrapped object. Previously adding fields and then trying to read the pre-existing config file would result in total failure for the object, reverting to defaults.
Reminder of breaking changes in 0.6.x
ValidatedEntityAttribute
is removedCustom[Widgets]
are moved from the internal widget package to the custom package- Several widgets and other classes have been deleted
PopupWidget
has many deprecations, and probably at least one breaking change despite my best efforts. Deprecations scheduled for removal 0.7.0- As of 0.6.3,
ActiveButtonWidget
is unused and deprecated, marked for removal by 0.7.0 - As of 0.6.3,
TextlessActionWidget
is unused and deprecated, marked for removal by 0.7.0 - Possibly more, I didn't take great notes
As of 0.6.0, 1.20.4 and 1.20.6 will no longer be receiving active updates.
Additions
- Updated to 1.21.5
- Searches now propagate through sub-menus and other "children" results that aren't themselves valid but contain sub-entries that are valid will show a dashed outline and the tooltip will list the valid sub-entries
- Searches can now be automatically passed to sub-menus. By default, alt-click will pass the search
- The main search bar now has some buttons! A menu button which opens the new search config menu, and a clear button to quickly clear the search bar.
- Added new
SaveType
method inConfig
OVERWRITE
- Client configs will be overwritten when receiving a sync from a server. Default and previous behaviorSEPARATE
- Client configs will not be saved locally when updated from a server. Actions that modify gamestate before sync can't be included in these config type (Action.RESTART
andAction.RELOG
), as they won't be able to properly sync up this game state if they can't overwrite the local file.
- New
Translatable.ResultProvider
super-class for more nuanced and efficient storage of translation results. Currently, half-wired-in until 0.7.0.- Scope-based
Result
can be cached with the newTranslatable.createScopedResult
- Scope-based
- New function utilities for suppliers, functions, and predicates that always return the same value
Changes
Translatable.Result
now implementsSearcher.SearchContent
directly, and is now deprecated in favor of the newResultProvider
- In 0.7.0, all Result constructors will be made internal in favor of using
Translatable.createResult
/Translatable.createScopedResult
- In 0.7.0, all Result constructors will be made internal in favor of using
ConfigEntry
can now process searches using theContentBuilder.searchResult
method. This presents valid "child" search results when the parent list is searched.ValidatedAny
now has its own search barConfigScreenManager
passes Config and entry Content misc. context to entry creators
Fixes
- Fixed unnecessary re-saving of configs on single player configuration
- Fix a variety of edge cases and niche issues involving searching
- Popups for settings that are translated with
@Translation
(or the entire class is marked with@Translation
) will now properly render the translated name in the popup header - Search filtering now properly resets when a screen is returned to. The search bar menu has a setting to enable caching behavior where the search will be maintained when the screen is re-opened from a child.
- Fixed accidental niche API break of
ConfigGroup
involving kotlin constructors.
Reminder of breaking changes in 0.6.x
ValidatedEntityAttribute
is removedCustom[Widgets]
are moved from the internal widget package to the custom package- Several widgets and other classes have been deleted
PopupWidget
has many deprecations, and probably at least one breaking change despite my best efforts. Deprecations scheduled for removal 0.7.0- As of 0.6.3,
ActiveButtonWidget
is unused and deprecated, marked for removal by 0.7.0 - As of 0.6.3,
TextlessActionWidget
is unused and deprecated, marked for removal by 0.7.0 - Possibly more, I didn't take great notes
As of 0.6.0, 1.20.4 and 1.20.6 will no longer be receiving active updates.
Additions
- Configs now support different save file formats beyond just TOML. Current offerings are
TOML
,JSON
,JSON5
,JSONC
. Select your desired format by overridingfileType
in the config class.- JSON5 and JSONC will automatically carry over comments made with
@Comment
or@TomlComment
- JSON5 and JSONC will automatically carry over comments made with
Changes
- Broke out
PopupController
fromPopupParentElement
, allowing for smoother implementation of popups into existing screens.
Fixes
- Fixed unnecessary re-saving of configs on single player configuration.
Reminder of breaking changes in 0.6.x
ValidatedEntityAttribute
is removedCustom[Widgets]
are moved from the internal widget package to the custom package- Several widgets and other classes have been deleted
PopupWidget
has many deprecations, and probably at least one breaking change despite my best efforts. Deprecations scheduled for removal 0.7.0- As of 0.6.3,
ActiveButtonWidget
is unused and deprecated, marked for removal by 0.7.0 - As of 0.6.3,
TextlessActionWidget
is unused and deprecated, marked for removal by 0.7.0 - Possibly more, I didn't take great notes
As of 0.6.0, 1.20.4 and 1.20.6 will no longer be receiving active updates.
Additions
@RootConfig
annotation for marking a config as a "root" config. The settings will appear "inline" with the landing page config buttons, instead of in its own sub-GUI. All other aspects of the config interaction remain unchanged; loading, saving, calling from, etc. so an existing config can be marked as root with no breakage.- Added a greyed-out placeholder button for configs that aren't yet loaded but have been promised via the fabric.mod.json or mods.toml.
- New
ConfigApi.isScreenOpen
/ConfigApiJava.isSceenOpen
methods for checking if a Config GUI is currently open. DynamicListWidget
has a newscrollToEntry
method for scrolling directly to a list element.ConfigApi.openScreen
now supports passing in scope args for scrolling to them and opening them as applicable. If you have a configmy_mod:config
with a Object settingcoolObject
, passingmy_mod.config.coolObject
toopenScreen
will open the config GUI, scroll to the object setting, and open the object editing popup.- New
EntryOpener
interface for entries that have something to open on request. This is typically used for validation that has a popup edit menu.
Changes
- The networking api methods
registerLenient[side]
are now ported to all versions for usage parity. - If a config is loaded after screens for a mod have been initialized, the manager will be invalidated and rebuilt (as needed) with the new total loaded config set considered.
ValidatedColor
popups now have a submit button for the hex string textbox, and the alpha edit box will be completely missing if the color doesn't support transparency.
Fixes
- GUI keys are no longer pressable "past" an open popup, and multiple of the same popup can no longer be opened with keybinds.
ConfigGroup
now has an optional constructor parameter to start the config collapsed.- Ingredients and Colors now work as keys/values in validated collections.
- Ingredients can no longer be interacted with outside of worlds.
- The screen manager now locks while constructing a requested screen to prevent recursive screen building if the construction process somehow calls for opening the same screen.
ValidatedColor
properly shows and accepts only 6-digit hex when it doesn't support transparency.- Popups for
ValidatedIdentifier
andValidatedTagKey
properly focus their textboxes on open again, and their textboxes are aligned properly again. - Fixed Go-to menu scroll bar disappearing if you were dragging it and moved the mouse off of the menu. The scrollbar disappearing when the menu isn't hovered is intended behavior.
- Right click menus properly pass clicks "past" themselves, allowing actions to be taken when "clicking off" of them (including "moving" the menu to the newly clicked spot.)
Reminder of breaking changes in 0.6.x
ValidatedEntityAttribute
is removedCustom[Widgets]
are moved from the internal widget package to the custom package- Several widgets and other classes have been deleted
PopupWidget
has many deprecations, and probably at least one breaking change despite my best efforts. Deprecations scheduled for removal 0.7.0- As of 0.6.3,
ActiveButtonWidget
is unused and deprecated, marked for removal by 0.7.0 - As of 0.6.3,
TextlessActionWidget
is unused and deprecated, marked for removal by 0.7.0 - Possibly more, I didn't take great notes
As of 0.6.0, 1.20.4 and 1.20.6 will no longer be receiving active updates.
Additions
@RootConfig
annotation for marking a config as a "root" config. The settings will appear "inline" with the landing page config buttons, instead of in its own sub-GUI. All other aspects of the config interaction remain unchanged; loading, saving, calling from, etc. so an existing config can be marked as root with no breakage.- Added a greyed-out placeholder button for configs that aren't yet loaded but have been promised via the fabric.mod.json or mods.toml.
- New
ConfigApi.isScreenOpen
/ConfigApiJava.isSceenOpen
methods for checking if a Config GUI is currently open. DynamicListWidget
has a newscrollToEntry
method for scrolling directly to a list element.ConfigApi.openScreen
now supports passing in scope args for scrolling to them and opening them as applicable. If you have a configmy_mod:config
with a Object settingcoolObject
, passingmy_mod.config.coolObject
toopenScreen
will open the config GUI, scroll to the object setting, and open the object editing popup.- New
EntryOpener
interface for entries that have something to open on request. This is typically used for validation that has a popup edit menu.
Changes
- The networking api methods
registerLenient[side]
are now ported to all versions for usage parity. - If a config is loaded after screens for a mod have been initialized, the manager will be invalidated and rebuilt (as needed) with the new total loaded config set considered.
ValidatedColor
popups now have a submit button for the hex string textbox, and the alpha edit box will be completely missing if the color doesn't support transparency.
Fixes
- GUI keys are no longer pressable "past" an open popup, and multiple of the same popup can no longer be opened with keybinds.
ConfigGroup
now has an optional constructor parameter to start the config collapsed.- Ingredients and Colors now work as keys/values in validated collections.
- Ingredients can no longer be interacted with outside of worlds.
- The screen manager now locks while constructing a requested screen to prevent recursive screen building if the construction process somehow calls for opening the same screen.
ValidatedColor
properly shows and accepts only 6-digit hex when it doesn't support transparency.- Popups for
ValidatedIdentifier
andValidatedTagKey
properly focus their textboxes on open again, and their textboxes are aligned properly again. - Fixed Go-to menu scroll bar disappearing if you were dragging it and moved the mouse off of the menu. The scrollbar disappearing when the menu isn't hovered is intended behavior.
- Right click menus properly pass clicks "past" themselves, allowing actions to be taken when "clicking off" of them (including "moving" the menu to the newly clicked spot.)
- Fixed sliders not capturing the change made if the mouse is released off of the slider itself.
Reminder of breaking changes in 0.6.x
ValidatedEntityAttribute
is removedCustom[Widgets]
are moved from the internal widget package to the custom package- Several widgets and other classes have been deleted
PopupWidget
has many deprecations, and probably at least one breaking change despite my best efforts. Deprecations scheduled for removal 0.7.0- As of 0.6.3,
ActiveButtonWidget
is unused and deprecated, marked for removal by 0.7.0 - As of 0.6.3,
TextlessActionWidget
is unused and deprecated, marked for removal by 0.7.0 - Possibly more, I didn't take great notes
As of 0.6.0, 1.20.4 and 1.20.6 will no longer be receiving active updates.
Additions
@RootConfig
annotation for marking a config as a "root" config. The settings will appear "inline" with the landing page config buttons, instead of in its own sub-GUI. All other aspects of the config interaction remain unchanged; loading, saving, calling from, etc. so an existing config can be marked as root with no breakage.- Added a greyed-out placeholder button for configs that aren't yet loaded but have been promised via the fabric.mod.json or mods.toml.
- New
ConfigApi.isScreenOpen
/ConfigApiJava.isSceenOpen
methods for checking if a Config GUI is currently open. DynamicListWidget
has a newscrollToEntry
method for scrolling directly to a list element.ConfigApi.openScreen
now supports passing in scope args for scrolling to them and opening them as applicable. If you have a configmy_mod:config
with a Object settingcoolObject
, passingmy_mod.config.coolObject
toopenScreen
will open the config GUI, scroll to the object setting, and open the object editing popup.- New
EntryOpener
interface for entries that have something to open on request. This is typically used for validation that has a popup edit menu.
Changes
- The networking api methods
registerLenient[side]
are now ported to all versions for usage parity. - If a config is loaded after screens for a mod have been initialized, the manager will be invalidated and rebuilt (as needed) with the new total loaded config set considered.
ValidatedColor
popups now have a submit button for the hex string textbox, and the alpha edit box will be completely missing if the color doesn't support transparency.
Fixes
- GUI keys are no longer pressable "past" an open popup, and multiple of the same popup can no longer be opened with keybinds.
ConfigGroup
now has an optional constructor parameter to start the config collapsed.- Ingredients and Colors now work as keys/values in validated collections.
- Ingredients can no longer be interacted with outside of worlds.
- The screen manager now locks while constructing a requested screen to prevent recursive screen building if the construction process somehow calls for opening the same screen.
ValidatedColor
properly shows and accepts only 6-digit hex when it doesn't support transparency.- Popups for
ValidatedIdentifier
andValidatedTagKey
properly focus their textboxes on open again, and their textboxes are aligned properly again. - Fixed Go-to menu scroll bar disappearing if you were dragging it and moved the mouse off of the menu. The scrollbar disappearing when the menu isn't hovered is intended behavior.
- Right click menus properly pass clicks "past" themselves, allowing actions to be taken when "clicking off" of them (including "moving" the menu to the newly clicked spot.)