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Fx Control!

Fx Control!

Control Player Effects under various conditions

33.7k
10
Utility

Compatibility

Minecraft: Java Edition

1.19.2–1.19.3
1.19
1.18.1–1.18.2
1.16.3–1.16.5
1.15.2
1.12.2

Platforms

Forge

Supported environments

Server-side

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Links

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Creators

McJty
McJty Owner

Details

Licensed MIT
Published 2 years ago
Updated 9 months ago
DescriptionChangelogVersions

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FxControl - 1.12-0.1.9

on Jan 26, 2023
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FxControl 1.12-0.1.9


   - Allow 'count' for itemstacks with 'give' and related commands

FxControl - 1.12-0.1.8

on Jan 26, 2023
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FxControl 1.12-0.1.8


   - The 'mintime' and 'maxtime' tests will now correctly work beyond the first day

FxControl - 1.12-0.1.7

on Jan 26, 2023
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FxControl 1.12-0.1.7


   - New 'command' command for effects, harvest rules, leftclick rules, placement rules and right click rules. This executes a console command. Use with care!
   - New 'addstage' and 'removestage' commands in case Game Stages is present

FxControl - 1.12-0.1.6

on Jan 26, 2023
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FxControl 1.12-0.1.6


   - Fixed a problem with sethelditem and setheldamount not making a copy of the stack

FxControl - 1.12-0.1.5

on Jan 26, 2023
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FxControl 1.12-0.1.5


   - New 'setheldamount' and 'sethelditem' actions which can be used to change the item that the player is holding

FxControl - 1.12-0.1.4

on Jan 26, 2023
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FxControl 1.12-0.1.4


   - Update to be compatible with In Control 3.9.4

FxControl - 1.12-0.1.3

on Jan 26, 2023
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FxControl 1.12-0.1.3


   - Fixed a bug with the 'empty' keyword for items
   - Postponed loading of the rule files so that blocks/items from other mods can be found better

FxControl - 1.12-0.1.2

on Jan 26, 2023
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FxControl 1.12-0.1.2


   - New 'mod' attribute for 'block' test so that you can test for modded blocks: 'block': { 'mod': 'rftools' }
   - New 'mod' attribute for 'helditem' (and similar) test so that you can test for modded blocks
   - New 'empty' attribute for 'helditem' (and similar) tests so that you can test for an empty item: 'helditem': { 'empty': true }
   - New 'count' attribute for 'helditem' (and similar) tests so that you can add expresssions to test for amounts. For example 'helditem': { 'item': 'minecraft:coal', 'count': '>=10' }
   - New 'ore' attribute for 'helditem' (and similar) tests to do ore dictionary tests
   - New 'energy' attribute for 'helditem' (and similar) tests to that you can test for forge energy in an item. This supports expressions
   - New 'energy' attribute for 'block' test so that you can test for forge energy in a block. There is also a new 'energyside' attribute which allows you to specify from which side the energy will be examined. If not given it will use null
   - New 'contains' attribute for 'block' test so that you can test for the presence of items in an inventory
   - New 'look' attribute for 'blockoffset'. If this is present then the 'block' test will use the position of the block the player is looking at
   - The 'blockoffset' tag is now also used for the 'setblock' command

FxControl - 1.12-0.1.1

on Jan 26, 2023
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FxControl 1.12-0.1.1


   - Much more powerful item description system with expressions on damage and nbt
   - Giving items (armor, helditem, give command) is now also much more general and supports the new system
   - New fctrldumpitem command to dump the NBT of the currently held item
   - New fctrldumpblock command to dump information of the block that the player is looking at
   - New 'drop' command which will drop an item (instead of giving it to the player)
   - Fixed 'give' command so that it will drop the item on the ground if the player has no room for the item
   - Removed 'blockup' command and instead add a more general 'blockoffset' command that works together with the 'block' command
   - New 'setblock' action to set a block at a position
   - Fixed support for Lost Cities
   - Added support for EnigmaScript though 'state' and 'pstate' tests and 'setstate' and 'setpstate' commands

FxControl - 1.12-0.1.0

on Jan 26, 2023
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FxControl 1.12-0.1.0


   - Added support for baubles: new 'amulet', 'ring', 'belt', 'trinket', 'charm', 'body', 'and 'head' keywords
   - Added a new 'breakevents.json' rule file with rules that fire when the player attempts to harvest a block. In addition to the keywords you can use normally this new file also has a 'result' with which you can 'deny' the breaking of the block

   - Added new 'placeevents.json' rule file with rules that fire when the player attempts to place a block
   - Added new 'rightclicks.json' rule file with rules that fire when the player attempts to interact with a block (right click)
   - Added new 'leftclicks.json' rule file with rules that fire when the player attempts to interact with a block (left click)
   - New 'explosion' string keyword (,,) for 'effects.json', 'placeevents.json', and 'breakevents.json'
   - New 'blockup' test for various rules which will test the condition of the block above the current position
   - New 'message' action to print a status message on screen for the player. Can be used for debugging or for messages
   - New 'give' action to give a (random) item to the player

FxControl - 1.12-0.0.2

on Jan 26, 2023
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FxControl 1.12-0.0.2


   - Added support for Serene Seasons with four new boolean keywords: 'winter', 'summer', 'spring', and 'autumn'
   - Added support for 'helmet', 'chestplate', 'leggings', and 'boots' tags. These work similar to the 'helditem' test
   - Added a new 'clear' action which will clear all potion effects
   - Added a new 'damage' action that allows you to do direct damage to the player
   - Fixed a bug on multiplayer where the effect timeouts would tick too fast when multiple players were online
   - Fixed the mod on case sensitive file systems (Linux)

fxcontrol-1.12-0.0.1.jar

on Jan 26, 2023
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First release of Fx Control. Still beta!

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