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Fluidlogged API

Fluidlogged API

A library mod that adds highly customizable fluidlogging to 1.12.2!

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Game Mechanics
Library
Utility

Compatibility

Minecraft: Java Edition

1.12.2

Platforms

Forge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

jbredwards
jbredwards Owner
embeddedt
embeddedt Contributor
Cleanroom
Cleanroom Mascot

Details

Licensed ARR
Published 2 years ago
Updated 2 months ago
DescriptionGalleryChangelogVersions
Non-Source Fluidlogging

Non-Source Fluidlogging

This screenshot is inspired by how Mojang originally showed waterlogging back in 2017. In this screenshot, tall grass is added to the fluidlogging whitelist, and the shaders used are Complementary Reimagined.

March 9, 2025
Vanilla Blocks

Vanilla Blocks

Image by Titoo8899

June 10, 2023
Modded Blocks

Modded Blocks

Any blocks (vanilla or modded) can be made fluidloggable through this mod's config! The blocks in the background are from: CB Multipart, Chisels and Bits, Ender IO, Project Red, Quark, and Thermal Dynamics

June 11, 2023
Fluidlogged Fluids

Fluidlogged Fluids

All fluid source blocks (vanilla or modded) are fluidloggable!

June 11, 2023
Shader Support

Shader Support

All Optifine shaders are supported! The one used in the screenshot is Complementary Shaders

June 11, 2023

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.