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[EMF] Entity Model Features

[EMF] Entity Model Features

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

31.37M
6,519
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4
1.18.2

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client-side

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Links

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Creators

Traben
Traben Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

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Forge - 1.21

by Traben on Aug 24, 2025
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Fabric - 1.20.6

by Traben on Aug 24, 2025
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NeoForge - 1.20.6

by Traben on Aug 24, 2025
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Forge - 1.20.6

by Traben on Aug 24, 2025
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Fabric - 1.20.4

by Traben on Aug 24, 2025
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NeoForge - 1.20.4

by Traben on Aug 24, 2025
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Forge - 1.20.4

by Traben on Aug 24, 2025
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Fabric - 1.20.2

by Traben on Aug 24, 2025
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NeoForge - 1.20.2

by Traben on Aug 24, 2025
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Forge - 1.20.2

by Traben on Aug 24, 2025
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Fabric - 1.20.1

by Traben on Aug 24, 2025
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Forge - 1.20.1

by Traben on Aug 24, 2025
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  • fixed entities in gui in 1.21.6+
  • fixed many crashes
  • added optifine format part mappings for new models sheep_wool_undercoat, sheep_baby_wool_undercoat, (all the horse types)_saddle
  • fixed the 1.21.2+ optifine chest models being split in 2 not working correctly with emf
  • now using the EBE config api to correctly disable EBE blocks when an EMF model for it is loaded
  • fixed some model creation log messages still showing regardless of the setting for it being enabled
  • reduced the threshold for ignoring spam model creation from other mods (that incorrectly use entity models) from 500 attempts to 64
  • fixed some models not variating correctly until a resource reload
  • first release for 1.20 in a while
  • large restructure of the source code
  • fixed animation execution ordering when loading animations via jpm files
  • fixed part name resolving issue (e.g. mouth.ty resolved to classic_mouth.ty)
  • fixed baby_wolf_collar.jem
  • removed the fallback behaviour of the new cow, chicken, and pig models from their cold_ and warm_ variants they will not fall back to the base model any more
  • added temperate_cow.jem as an optional override to cow.jem on 1.21.5+ to allow pack makers an easier time managing the different versions models, also applies to pigs and chickens
  • bones that use custom per-face UV's now properly ignore the mirrorTexture field like optifine

Fabric - 1.21.6

by Traben on Jun 18, 2025
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NeoForge - 1.21.6

by Traben on Jun 18, 2025
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Fabric - 1.21.5

by Traben on Jun 18, 2025
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NeoForge - 1.21.5

by Traben on Jun 18, 2025
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Forge - 1.21.5

by Traben on Jun 18, 2025
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  • updated to 1.21.6
  • fixed relative paths for jpms
  • fixed a 1.21.5+ crash with attachments in models
  • fixed a crash where an entity was incorrectly assumed to be a Player
  • added support for wolf_baby_collar.jem

Fabric - 1.21.5

by Traben on Mar 28, 2025
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NeoForge - 1.21.5

by Traben on Mar 28, 2025
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Forge - 1.21.5

by Traben on Mar 28, 2025
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  • updated to 1.21.5
  • added warm_ and cold_ model variants for the new pigs, chickens, and cows, they will attempt to fallback to the old model if the new one is not present
  • cold_cow.jem also has right_horn and left_horn parts, all other model differences for the 3 mobs are done via cubes only, not new parts
  • fixed ResourceLocationException log spam when attempting to find modded chest models
  • removed all code for the partial physics mod compat option as official physics mod compatibility is coming soon to the physics mod :)
  • added a fallback model list to the right click debug log options
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