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Bosses' addition

Bosses' addition

a great challenge for those who are bored from vanilla, all in vanilla.

2,551
6
Adventure
Equipment
Mobs

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side
Client and server (optional)

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Links

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Creators

Emerald Studios
Emerald StudiosOrganization

gamerbenyt
gamerbenyt Tester
abdouahabch7
abdouahabch7 Owner & Lead Developer

Details

Licensed Amethyst
Published 5 months ago
Updated last week
DescriptionGalleryChangelogVersions

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Bosses' addition 1.3.5

by abdouahabch7 on Aug 4, 2025
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Bosses' addition 1.3.5

by abdouahabch7 on Aug 3, 2025
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Added:

one easter egg

easter egg
  • throw a diamond & bow

  • a message appears announcing the easter egg activation

  • shoot with a bow

Note: make sure you have particles on

Fixed:

welcome message typo

Bosses' addition 1.3.4

by abdouahabch7 on May 31, 2025
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Bosses' addition 1.3.4

by abdouahabch7 on May 13, 2025
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bug fixes

fixed the pack format from 15 to 48 (1.21/1.21.1)

Bosses' addition 1.3.3

by abdouahabch7 on May 6, 2025
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Bosses' addition 1.3.3

by abdouahabch7 on May 5, 2025
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improvements

increased the final boss' difficulty (+2 extra minions)

Bosses' addition 1.3.2

by abdouahabch7 on Apr 26, 2025
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Bosses' addition 1.3.2

by abdouahabch7 on Apr 25, 2025
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Bug Fixes

  • fixed first-time world message not appearing

Bosses' Addition 1.3.1

by abdouahabch7 on Apr 17, 2025
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Bosses' Addition 1.3.1

by abdouahabch7 on Apr 15, 2025
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unnessisary update

  1. removed creeper teleporting ability as it was unnecisary (sorry if that word is wrong)
  2. added a welcome message at the first time you load the world
  3. some bug fixes

Bosses' addition 1.3v

by abdouahabch7 on Mar 7, 2025
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Bosses' addition 1.3v

by abdouahabch7 on Mar 6, 2025
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📜 Version 1.3 Changelog - "Evolving Threats"

🔥 New Features & Enhancements:

  • Boss Phases Implemented! Each boss now evolves dynamically based on its health.
  • Minion Summoning System! Bosses now summon different types of minions as their health decreases.
  • Final Boss - The Soul Harvester is now more challenging, with powerful Empowered Breeze minions at critical health.

👹 Boss Phase & Minion System

🟢 Easy Bosses

  • At 50% HP: Summons 4 Zombies
    • Health: 20 HP (Standard)
    • Attack Damage: 3 (Wooden Sword Equivalent)
    • Speed: Normal

🟠 Medium Bosses

  • At 75% HP: Summons 1 Frozen Creeper

    • Health: 10 HP
    • Effect: Explodes on death, applying Slowness III (Permanent)
    • Explosion Radius: 5
    • Fuse Time: 60 ticks (3 seconds)
  • At 50% HP: Summons 2 Kamikaze Creepers

    • Health: 8 HP
    • Effect: Instantly explodes after 5 ticks
    • Explosion Radius: 3
  • At 25% HP: Summons 2 Teleport Creepers

    • Effect: Uses bosses:medium/teleport_creeper_tick function
    • Behavior: Teleports to the player before exploding

🔴 Hard Bosses

  • At 75% HP: Summons 1 Flame Minion (Blaze)

    • Effects:
      • Invisibility (Permanent)
      • Speed I (Permanent)
  • At 50% HP: Summons 2 Blaze Minions

    • Standard Blaze Behavior
  • At 25% HP: Summons 2 Teleporting Blaze Minions

    • Effect: Uses bosses:hard/teleport_blaze_tick function
    • Behavior: Teleports randomly before attacking

⚫ Final Boss - The Soul Harvester

  • At 25% HP: Summons 2 Empowered Breezes
    • Health: 150 HP
    • Attack Damage: 50
    • Speed: 2x normal Breeze movement
    • Tags: "final_minion"

⚙️ Changes & Improvements:

  • Improved AI Behavior – Minions and bosses react more dynamically to player actions.
  • Summon Messages – A warning message now appears when minions are summoned.
  • Balanced Boss Damage Scaling – Minions now have adjusted damage values to match difficulty.

Bosses' addition 1.2v

by abdouahabch7 on Mar 4, 2025
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Bosses' addition 1.2v

by abdouahabch7 on Mar 4, 2025
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Bosses' addition 1.2v

by abdouahabch7 on Mar 3, 2025
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Bosses' addition 1.2v

by abdouahabch7 on Mar 3, 2025
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Bosses' addition 1.2v

by abdouahabch7 on Mar 1, 2025
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📜 Version 1.2 Changelog - "The Final Challenge"

🔥 New Additions:

  • Final Boss - The Soul Harvester is now in the game! This massive, powerful undead wields the Soul Reaper Bow and wears the Wraith Crown.
  • Spawns 10 blocks above the nearest player and comes equipped with Netherite Armor, enchanted gear, and a Totem of Undying.
  • Has 500 HP, Regeneration, and a warning message upon spawning.
  • Summon it with /trigger finalboss.

⚙️ Changes & Improvements:

  • Boss Scaling Tweaks – Adjusted some attributes for better balancing.
  • Performance Optimizations – Improved function execution for smoother gameplay.

🐛 Bug Fixes:

  • Fixed some bosses not properly equipping their weapons.
  • Resolved an issue where bosses could sometimes despawn unexpectedly.

💀 Can you survive the Final Boss?

Bosses' Addition v1.1

by abdouahabch7 on Feb 22, 2025
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Bosses' Addition v1.1 - Loot & Balance Update

New Features:

  • Custom Boss Loot Drops: Each boss now has unique, themed equipment with powerful enchantments.
  • Boss Equipment Upgrades: All bosses now wield custom weapons & armor with special attributes.

🟢 Easy Boss (Zombie - 50 HP)

  • Reinforced Iron Blade (Sharpness III, Unbreakable)
  • Hardened Knight Boots (+0.5 Knockback Resistance)

🟡 Medium Boss (Husk - 100 HP)

  • War Axe (+4 Attack Damage, +2 Attack Speed, Unbreakable)
  • Cursed Warrior’s Plate (Protection II, Thorns I, Unbreakable)

🔴 Hard Boss (Wither Skeleton - 200 HP)

  • Abyssal Grasp (Boots) (Protection IV, +4 Attack Damage, Unbreakable)
  • Arcane Totem (Totem of Undying) (No Fall Damage, Absorption I when held)

🟣 Extreme Boss (Evoker - 300 HP)

  • Void Reaver (Netherite Sword) (Sharpness VII, Fire Aspect III, Looting IV, Knockback III, Unbreaking VI)
  • Abyssal Cloak (Chestplate) (Protection VI, Thorns IV, Unbreaking V, +20 Max HP)

Fixes & Improvements:

✅ Bosses now spawn 5 blocks above the player to prevent underground spawning issues.
✅ Bosses now properly wield their assigned weapons & armor.
✅ Improved balance scaling across all difficulties.


Bosses' addition 1.0

by abdouahabch7 on Feb 20, 2025
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Bosses' Addition - Changelog

v1.0 - Initial Release 🆕

  • Added 4 unique bosses:
    • Easy Boss (Balanced for iron-tier players)
    • Medium Boss
    • Hard Boss
    • Extreme Boss (The toughest challenge!)
  • Each boss spawns 10 blocks away from the player.
  • Implemented custom stats and gear for each boss.
  • Bosses drop 100% guaranteed loot upon defeat.
  • Players must look up at the sky before summoning a boss to avoid glitches.
  • Commands added:
    • /trigger easyboss
    • /trigger mediumboss
    • /trigger hardboss
    • /trigger extremeboss

Planned Features (Future Updates)

  • Custom Loot System – Unique boss drops beyond vanilla gear.
  • More Bosses – New enemies with different abilities.
  • Boss Phases – Some bosses may change behavior mid-fight.

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