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Undead Nights - Zombie Horde Nights

Undead Nights - Zombie Horde Nights

This Mod adds Horde Nights to the game, with hordes of Zombies hunting the player in a Zombie Apocalypse.

40.5k
130
Adventure
Cursed
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4
1.20–1.20.1
1.19.2
1.18.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki

Creators

PeteMC
PeteMC Member

Details

Licensed ARR
Published 7 months ago
Updated 4 days ago
DescriptionChangelogVersions
All versions1.3.2 (Fabric 1.21-1.21.1)

1.3.2 (Fabric 1.21-1.21.1)

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Changelog

1.3.0

  • the way horde mobs climb on each other was improved
  • vanilla zombies in hordes can be configured to float, break blocks and not burn in the sun
  • horde zombies can now break all blocks (incl. obsidian), set block breaking tier to 4
  • config option to increase horde mob movement speed on water added
  • config option to enable spawn proving with lights (e.g. with torches) added (note: sky light is ignored)
  • config option for a grace period before first horde night added
  • config option for max hordes per horde night (set to 0 for no limit) added
  • config option for the possibility of a random horde on non horde nights added
  • config option to disable "a horde has spawned" message and the horde sound added
  • new "horde lure" effect added (with the chance that the player gets this effect, when killing horde mobs)
  • the horde lure effect can be configured to spawn a horde, when they player gets the effect
  • all three types of horde zombies added by this mod will now spawn naturally at night (can be disabled)

1.3.1

  • config options to set MAX_HEALTH for Horde, Elite and Demolition zombies added
  • config option to prevent natural spawning before first horde night added
  • config option added so a horde by the lure effect only spawns with a certain chance
  • fix problem with spawn cap getting ignored sometimes under certain conditions
  • small rework when horde mobs get removed by command
  • minor clean ups and fixes

1.3.2

  • fix issue with enabling spawn proofing with torches and spawning a horde (config var1) could get stuck in a loop

Files

UndeadNights-1.3.2-Fabric-mc1.21.jar(1.64 MiB) Primary
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Metadata

Release channel

Release

Version number

1.3.2-Fabric-mc1.21

Loaders

Fabric

Game versions

1.21–1.21.1

Downloads

128

Publication date

August 9, 2025 at 9:26 PM

Publisher

PeteMC

PeteMC

Member

Version ID

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