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Need to Breathe!

Need to Breathe!

This mod makes the world a poisonous place to live

957
1
Adventure
Game Mechanics
Need to Breathe! has been archived. Need to Breathe! will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.12.1–1.12.2

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

McJty
McJty Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 years ago
DescriptionChangelogVersions
All versionsNeedToBreathe - 1.12-0.3.0

NeedToBreathe - 1.12-0.3.0

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Changelog

NeedToBreathe 1.12-0.3.0


   - Using the floating point 'ntbProtectiveFactor' tag in a helmet other helmets can make sure they provide air protection. A factor of 0 means full protection. A factor of 1 means no protection
   - New 'helmetsWithProtection' config which gives modpack makers the option to give some poison protection to other mods helmets. This is a stringlist with the format: <modid>:<helmet>=<factor>. For example, an entry of 'armormod:superhelmet=.3' would reduce poison to 30%
   - New 'protective_helmet' recipe factory that can be used to attach the NBT tag to helmets. Recipes using this type can also use the 'factor' floating point NBT tag to indicate the poison reduction factor
   - New protection bauble

Dependencies

dependency-iconMcJtyLib Version 1.12-3.5.4 is required
dependency-iconThe Lost Cities Version 1.12-2.0.22 is optional

Files

needtobreathe-1.12-0.3.0.jar(197.03 KiB) Primary
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Metadata

Release channel

Release

Version number

1.12-0.3.0

Loaders

Forge

Game versions

1.12.2

Downloads

68

Publication date

January 26, 2023 at 7:07 AM

Version ID

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