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Distant Horizons

Distant Horizons

See farther without turning your game into a slide show

8.38M
9,260
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.x
1.18.x
1.17.x
1.16.3–1.16.5

Platforms

Fabric
Forge
NeoForge

Supported environments

Client-side
Server-side
Client and server (optional)

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Links

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Creators

jeseibel
jeseibel Owner
cola98765
cola98765 Member
coolGi
coolGi Member
jckf
jckf Member
Morippi
Morippi Member
Ran
Ran Member
s809
s809 Member
TomTheFurry
TomTheFurry Member
yeshi__
yeshi__ Moderator

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 18 hours ago
DescriptionGalleryChangelogVersions
All versions2.0.0-a - 1.20.2

2.0.0-a - 1.20.2

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Changelog

Additions:

  • Add MC 1.20.1 support - Leetom
  • Add Transparent rendering Leonardo
  • Add SSAO - notalpha, Null
  • Add a noise texture to the LODs - coolGi
  • Replace the color based data system with an ID based system #90 - Leetom
  • Add an API #208 - James
  • Add a self updater - coolGi
  • Add white-only debug rendering option - coolGi
  • Add support for Sodium 0.5.1 - coolGi
  • Add LOD Bias for vanilla rendering - coolGi
  • Add ability to limit thread run times - James
  • Add additional F3 menu info - Leetom, James
  • Add an experimental seamless overdraw option - James
  • Add config presets #265 - James

Changes:

  • Change installer GUI design - coolGi
  • Overhaul overdraw system - James
  • reorganize config UI - James

Backend Changes:

  • Complete backend rewrite - Leetom, James
  • new gradle build script - coolGi, Ran
  • new config handling - coolGi
  • Replace grid rendering system with a quad tree - Leetom, James
  • backend config refactor and restructure - coolGi
  • Improve time traveling between dimensions/levels - James
  • Replace XZ compression with LZ4 - James
  • Use our own lighting engine for the world generator #254 - James
  • Improve world curvature - stduhpf
  • Change default multiplayer folder save mode to "name only" - James
  • Add the prefix "DH-" to all Distant Horizons threads - James
  • Moved from a loose file system to a Sqlite database - James
  • Move to a FrameBuffer based system instead of rendering directly to MC's FrameBuffer - Steveplays, James

Removals:

  • Deprecated several minor MC versions
  • Removed biome blending
  • Removed world gen options: Biome, Biome_Height, and Full
  • Directional Culling
  • All overdraw options except: "always"
  • All world gen modes except: "near first"

Bug Fixes:

  • Fix semantic version number - James
  • Fixed BCLib fog #390 - coolGi
  • Fixed special character world name crash #446 - coolGi
  • Fix mob spawner world gen fail message #199 - Leetom
  • Fix underdraw holes #69, #190 - James
  • Fix flying machine ghosts #145
  • Fix Phosphor (and all other lighting engine) incompatibilities #308 - James
  • Fix nether roof rendering incorrectly #272
  • Fix Hypixel not generating LODs #276
  • Fix only rendering half LODs at low render distances #280 - Leetom
  • Fix LodBuilder index out of bounds #286 - Leetom

Files

DistantHorizons-2.0.0-a-1.20.2.jar(15.56 MiB) Primary
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Metadata

Release channel

Alpha

Version number

2.0.0-a-1.20.2

Loaders

Fabric Forge

Game versions

1.20.2

Downloads

24217

Publication date

November 17, 2023 at 1:03 AM

Publisher

jeseibel

jeseibel

Owner

Version ID

Modrinth is open source.

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