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Distant Horizons

Distant Horizons

See farther without turning your game into a slide show

8.37M
9,255
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.x
1.18.x
1.17.x
1.16.3–1.16.5

Platforms

Fabric
Forge
NeoForge

Supported environments

Client-side
Server-side
Client and server (optional)

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Links

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Creators

jeseibel
jeseibel Owner
cola98765
cola98765 Member
coolGi
coolGi Member
jckf
jckf Member
Morippi
Morippi Member
Ran
Ran Member
s809
s809 Member
TomTheFurry
TomTheFurry Member
yeshi__
yeshi__ Moderator

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 12 hours ago
DescriptionGalleryChangelogVersions
All versionsAlpha 1.6.3 - 1.17.1

Alpha 1.6.3 - 1.17.1

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Changelog

Additions:

  • Support for 1.18.2 - Everyone
  • Support for Mac - Leetom
  • Support for custom tints like redstone dust - Leetom
  • Biome blending - Leetom
  • New and improved buffer upload methods - Leetom
  • Greedy meshing - Leetom
  • Server folder naming rule config - James
  • Brightness & Saturation config for LODs - James
  • Advanced fog configs - Leetom
  • Cave culling - Leetom
    • Cave Culling Height Config - F53
  • Support for multiple worlds with the same dimension (disabled by default) - James
  • LOD only mode config - Leetom
  • Overdraw offset config - Leetom
  • Config based logging - Leetom
  • World generator threads can be set to a number less than 1 to reduce CPU load - Leetom
  • IBOs to improve render performance - Cortex

Changes/Improvements:

  • Allow per-blockstate colors - Leetom
  • Async render region swapping - Leetom
  • Reorganize datapoint to support 4096 world height (now v.9) - Cola
  • Improve the OpenGL logging - Leetom
  • Improve getVanillaRenderedChunk's fallback (getMaximumRenderedChunk) to be more accurate - Leetom
  • Improve the near clip plane to respect screen ratios and FOV settings - Leetom
  • Improve the border with vanilla chunks underwater - Leetom

With all render improvements combined there is roughly a 4x FPS improvement over 1.6.2a!


Bugfixes:

  • Fix resource leaks on LOD file save/load due to an unclosed stream - Boston
  • Fix up and down shading - Leonardo
  • Fix region boundary meshing - Leonardo
  • Fix detail level boundary meshing - Leonardo
  • Fix the Blue Sky mod's black blocks - Leetom
  • Fix zero sized quads - Leetom
  • Fix rendering when using a world named "No World Loaded" - James

Files

DistantHorizons-1.6.3a-1.17.1.jar(2.46 MiB) Primary
Download

Metadata

Release channel

Alpha

Version number

1.6.3a-1.17.1

Loaders

Fabric Forge

Game versions

1.17.1

Downloads

243

Publication date

April 23, 2022 at 2:47 AM

Publisher

jeseibel

jeseibel

Owner

Version ID

Modrinth is open source.

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